翻訳と辞書
Words near each other
・ Extreme hardship
・ Extreme helium star
・ Extreme Honey
・ Extreme Ice Survey
・ Extreme ironing
・ Extreme Japan
・ Extreme Justice
・ Extreme Justice (film)
・ Extreme learning machine
・ Extreme Light Infrastructure
・ Extreme Limits
・ Extreme Loading for Structures
・ Extreme Machines
・ Extreme Makeover
・ Extreme Male Beauty
EXtreme Manufacturing
・ Extreme mass ratio inspiral
・ Extreme Measures
・ Extreme Measures (novel)
・ Extreme metal
・ Extreme Metaphors
・ Extreme Movie
・ Extreme Music from Women
・ Extreme Networks
・ Extreme Noise Terror
・ Extreme North
・ Extreme Ops
・ Extreme Paintbrawl
・ Extreme Paintbrawl 2
・ Extreme Paintbrawl 4


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

EXtreme Manufacturing : ウィキペディア英語版
EXtreme Manufacturing

eXtreme Manufacturing (XM) is an iterative and incremental framework for manufacturing improvement and new product development that was inspired by the software development methodology Scrum and the systematic waste-elimination (''lean'') production scheduling system Kanban. It is often presented as the intersection between three contributing, component circles: that of ''Scrum'' (with its standard roles and responsibilities, its principles of iterative design and sprints, and of making work visible), of ''object-oriented architecture'' (emphasizing modularity of components, the interface/contract-first rather than contract-last approach to design, as borrowed from web programming, etc.), and of ''concepts from extreme programming (XP),'' a software development methodology, ''extended to engineering'' (including use of user stories, "pairing and swarming" work patterns, and ideas from test driven development). The framework also generally applies principles of behavior-driven development. The name was coined in 2012 by Joe Justice, founder of Wikispeed, and Marcin Jakubowski, founder of Open Source Ecology, as a take-off of the name Extreme Programming (XP), a software development methodology. The XM framework, popularized by Justice and J.J. Sutherland, has a rich history, with origins that relate to the Japanese concept of a Kaizen or "improvement" business culture, and which predate the early implementations of Agile software development.
== Origins ==

XM has its origins in the intersection between several fields of study, namely Agile Project Management, Engineering (e.g. Mechanical, Materials, etc.), and Knowledge Management. The name was coined in 2012 after Extreme Programming (XP) software development by Joe Justice, founder of Wikispeed, and Marcin Jakubowski, founder of Open Source Ecology.
In 1986, Hirotaka Takeuchi and Ikujiro Nonaka wrote an ''HBR'' article on Scrum, entitled "New New Product Development Game,"〔()() a treatment considered seminal. This work challenged the business community to adopt a more holistic approach toward achieving goals; now Scrum is considered a best practice in project management.
As Nonaka and Takeuchi progressed in their careers, they continued to collaborate and wrote ''The Knowledge Creating Company.'' XM leverages a Takeuchi and Nonaka tenet, that the "most powerful learning comes from direct experience" and that "managers in Japan emphasize the importance of learning from direct experience."〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「EXtreme Manufacturing」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.